Queens Puzzle Game

Queens Rules — How to Play the Queens Game

The Queens rules fit on an index card: three placement rules and one no-touch rule. This guide states them exactly, shows them at work in an example, and covers the mistakes beginners make. They apply to LinkedIn Queens and to every board on this site alike.

What the Queens rules describe

The Queens rules describe a grid-based logic game: an N×N board divided into N colored regions, where you place N crowns (or queens) so that no row, column or region holds more than one — and no two ever touch. It belongs to the Star Battle family of pencil puzzles and became a daily habit for millions when LinkedIn adopted the format for its Queens game. Learning to play means internalizing a few short rules and one habit of deduction — all covered below. Everything here applies to every version of the game, LinkedIn's included, and you can practice on this site's daily and unlimited boards — free, no login.

The Queens rules in full

Every board is an N×N grid divided into N colored regions. Your job is to place exactly N crowns so that all three of these are true at once: every row contains exactly one crown, every column contains exactly one crown, and every color region contains exactly one crown. One more constraint ties it together: no two crowns may touch, not even diagonally. That's the entire game — the same classic rule set known from the Star Battle family of pencil puzzles and popularized by LinkedIn's daily Queens game.

Because every board on this site is generated and then verified by a solver, you have a guarantee most puzzle apps can't offer: there is always exactly one solution, and it is always reachable by pure logic. If you ever feel forced to guess, there is a deduction you haven't spotted yet.

Controls

Tap or click a cell once to mark it with an ✕ — your note that a crown cannot go there. Tap the same cell again to place a crown, and a third time to clear it. On desktop you can also hold and drag across several cells to paint ✕ marks in one stroke, or right-click to drop a crown directly. Keyboard players can move with the arrow keys, press space to cycle a cell, X to toggle an ✕, and C to toggle a crown.

Two settings are worth knowing about. Auto-✕ automatically crosses out every cell a new crown eliminates — its row, column, region and all eight neighbors — so you can stay focused on deductions. Show errors highlights conflicting crowns in red the moment a rule is broken. Purists can turn both off in settings; speed players usually leave them on.

Try an original 4×4 teaching board

Start smaller than the full game. This board has four connected regions, labeled A–D as well as colored. Rows run top to bottom and columns left to right. Each step below gives a reason for one forced crown; Auto-✕ uses the same rules as the main game. This practice does not affect your saved daily progress or statistics.

Tap twice for a crown. Right-click or press C for a direct crown. Arrow keys move between cells.

Step 1 of 4: Start with the one-cell region

Region A is just R1C2. Every region needs one crown, so R1C2 must be a crown. Tap it twice (empty → ✕ → crown).

Read all four deductions
  1. Start with the one-cell region. Region A is just R1C2. Every region needs one crown, so R1C2 must be a crown. Tap it twice (empty → ✕ → crown).
  2. Use the no-touch rule in row 2. The crown at R1C2 rules out R2C1 and R2C3 diagonally, and R2C2 in its column. Only R2C4 remains in row 2. Place its crown.
  3. Combine columns and a diagonal. In row 3, column 2 is taken by R1C2 and column 4 by R2C4. R3C3 touches R2C4 diagonally. The only remaining spot is R3C1.
  4. Finish the last row. Columns 1, 2 and 4 already have crowns. Row 4 must use column 3. R4C3 does not touch R3C1 and completes region D.

How to solve your first grid (step by step)

Here is the routine to follow on your very first board, in order. It works on every queens-style puzzle, from the gentlest 6×6 to the Saturday expert grid:

  1. Scan for the smallest color region. A one-cell region is a free crown; a two- or three-cell region tells you its crown is coming soon and lets you cross out cells that conflict with all of its options.
  2. Place the forced crown and harvest. Cross out the crown's entire row, its entire column, the rest of its region, and all eight surrounding cells (Auto-✕ does this for you).
  3. Look for a region trapped in one line. If a region's remaining cells all sit in one row or one column, that line belongs to it — cross the line out everywhere else.
  4. Repeat after every placement. Each crown reshapes the board; the region that was flexible a moment ago may now be trapped. The chain of forced moves carries you to the end.
  5. If nothing is forced, re-scan the other axis. Players naturally think in rows; the missed deduction is usually hiding in a column.

That is genuinely all there is to it — once this routine feels natural, you can apply the rules at any size. When boards get bigger and the forced moves hide deeper, the strategy guide picks up where this routine ends, with named techniques like pair exclusion and counting arguments.

Common mistakes beginners make

Four errors account for almost every slow beginner solve. Placing a crown on instinct instead of proof — if you can't say why no other cell works, it's a guess. Forgetting the diagonal — a crown one step diagonally away is just as illegal as one directly beside, and it's the rule eyes skip most often. Scanning only rows — every deduction has a column twin, and beginners systematically miss half the board by never rotating their attention. And skipping ✕ marks to save taps — unmarked eliminations get re-derived again and again, which is where most of a slow solve's time actually goes. Fix these four and the strategy techniques will land much faster.

Queens, Star Battle, Sudoku — how the rules relate

Queens is the one-star version of Star Battle, a Japanese-style pencil puzzle that has appeared in puzzle championships for decades; LinkedIn's Queens game brought the format to a much wider audience in 2024, and this site exists so you can play the same genre without limits. If you come from Sudoku, the mental muscles transfer directly: rows and columns work the same way, color regions play the role of boxes, and pair exclusion is the crown-puzzle cousin of naked pairs. The two differences that make Queens feel fresh are the no-touch rule — which creates spatial, geometric deductions Sudoku never asks for — and irregular regions, which change shape every single board. And unlike the eight-queens problem from chess, crowns here do not attack along full diagonals: only the eight immediately surrounding cells are off limits.

A short glossary

A handful of terms come up constantly once you start reading about the Queens rules. A region is one colored area of the board — the board always has exactly as many regions as rows. An elimination (the ✕ mark) records that a cell cannot hold a crown. A cell is forced when it is the last legal spot for its row, column or region — forced cells are the engine of every solve. A region is confined when all of its remaining cells sit in one row or column, which claims that whole line for the region. And the unique solution guarantee means exactly one arrangement of crowns satisfies all the rules — the property that makes pure deduction possible in the first place.

Questions about the Queens rules

What does "each region contains exactly one crown" mean?

Every colored area on the board must end up with one crown — no region can be empty, and none can hold two. Combined with one-per-row and one-per-column, this triple constraint is what pins the solution down to a single arrangement.

Do diagonal touches really count?

Yes — two crowns on diagonally adjacent cells break the rules. That no-touch rule is exactly what makes the adjacent-rows logic interesting, and it only applies to the eight neighboring cells, not to whole diagonals as in chess.

Is there ever more than one answer?

No. Every board ships with a solver-verified unique solution, so a contradiction always means one of your earlier marks is wrong — never that the puzzle is ambiguous.

Is this the LinkedIn Queens game?

It plays by the same classic Star Battle rules, but this is an independent site with its own daily board plus unlimited puzzles in four sizes — no login and no once-a-day cap. It is not affiliated with LinkedIn; the LinkedIn Queens page compares the two.

Which mode should a beginner start with?

Start in unlimited mode on 6×6 — small boards teach the rule interactions fastest. After two or three wins, jump into the daily puzzle; early-week boards are the friendliest, and the archive lets you practice on any past daily without pressure.